Custom Models
We have installed the "Custom Roleplay Data" which allows us to use custom models from our resource pack to replace specific in-game models for specific blocks/items that retain NBT data (so, you can't re-model stone/placeable blocks/armor, but items, pumpkin heads, weapons, etc. can be remodeled). We have also installed the datapack ModelApplier which does a better version of it with a UI, and applies any model to any item.
With Custom_Roleplay_Data, users can rename the desired item to the "name" below, and then hold it in their hand and deploy a simple command to turn the object to a custom model:
/trigger CustomModelName
Alternatively, using ModelApplier, you can rename the item to the "Namespace Name" below, then enter the ModelApplier UI either in the pause screen or by hitting G, then holding the item in your main hand, and do the "ModelApplier" button and then choose "Apply Item Model", then enter the menu again and do "SlotApplier" and choose the desired slot. Both steps have to be done in that order for models to work as helmets and armor.
The The below table defines the current available custom models:
| Base Item | ID | Name | Namespace Name | Preview | Description |
|---|---|---|---|---|---|
| Carved Pumpkin | 1 | pinball_helmet | teh3l3m3nts:helmet-pinball | ![]() |
JoeHills Demo Pinball Helmet v1 |
| Carved Pumpkin | 2 | pinball_helmet_2 | teh3l3m3nts:helmet-pinball_2 | ![]() |
JoeHills Demo Pinball Helmet v2 |
| Carved Pumpkin | 3 | pinball_scale | teh3l3m3nts:helmet-pinball_scale | ![]() |
JoeHills Demo Pinball Helmet v3 (Scale Model) |
| Carved Pumpkin | 4 | gullopolisindustriessign | teh3l3m3nts:sign-gullopolisindustries | ![]() |
Gullopolis Industries Sign |
| Carved Pumpkin | sign-syntheria-seaport-01-1x1 | teh3l3m3nts:sign-syntheria-seaport-01-1x1 | ![]() |
Syntheria Seaport Sign 01 (1x1) | |
| Carved Pumpkin | sign-syntheria-seaport-01-2x2 | teh3l3m3nts:sign-syntheria-seaport-01-2x2 | ![]() |
Syntheria Seaport Sign 01 (2x2) | |
| Carved Pumpkin | helmet-toilet | teh3l3m3nts:helmet-toilet | ![]() |
Skibidi Toilet Helmet | |
| Carved Pumpkin | 100 | andesite | Block - Andesite | ||
| Carved Pumpkin | 101 | bedrock | Block - Bedrock | ||
| Carved Pumpkin | 102 | blackstone | Block - Blackstone | ||
| Carved Pumpkin | 103 | cobblestone | Block - Cobblestone | ||
| Carved Pumpkin | 104 | deepslate | Block - Deepslate | ||
| Carved Pumpkin | 105 | diorite | Block - Diorite | ||
| Carved Pumpkin | 106 | dirt | Block - Dirt | ||
| Carved Pumpkin | 107 | end_stone | Block - End Stone | ||
| Carved Pumpkin | 108 | granite | Block - Granite | ||
| Carved Pumpkin | 109 | netherrack | Block - Netherrack | ||
| Carved Pumpkin | 110 | obsidian | Block - Obsidian | ||
| Carved Pumpkin | 111 | polished_andesite | Block - Polished Andesite | ||
| Carved Pumpkin | 112 | polished_blackstone | Block - Polished Blackstone | ||
| Carved Pumpkin | 113 | polished_diorite | Block - Polished Diorite | ||
| Carved Pumpkin | 114 | polished_granite | Block - Polished Granite | ||
| Carved Pumpkin | 115 | stone | Block - Stone |





