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Downtime

Update The upgrade is complete.

However Sometime during the weekend I will also have to shut the server down again. It will be very late or early  so it won't likley impact any one.

 

The server is going to be down at some point tonight,(3-15) or tomorrow(3-16). Upgrading my CPU. So if you can't connect for an extended period, then assume i'm upgrading. Downtime will be between an hour and 3 hours, depending on if every thing goes well.

Lol Burst.net sucks…

Burst.NET sent me a paper letter saying they were gonna send a collections agent after me for an unpaid invoice. Lol. We cancelled that service...they acknowledge that. Problem is...the invoice is for $0.00, and paypal (or any other payment options) won't let you send money of 0. So I submitted a ticket for them to not only call their dogs off but to make sure they go into a nasty public bathroom and give themselves a swirly...but I wanted to attach a screencap of this invoice. Idiots.

Upgrading to 1.2

UPDATE: We are live at 1.2! A few plugins are still not fixed, so we're waiting on those, here's the list:

Oh and update world is updated for 1.2, the previous world that was there is saved as another world.


On Tuesday we will be shutting the server off so that we can complete the upgrade to version 1.2. We have gotten most plugins we need to run, updated, so we are ready to rock! The upgrade process will take a while, the whole map needs to be converted. Also we will keep a backup of the 1.1 server files and map in the event there is some unforseen failure of the upgrade.

1.2 is OUT

First...lemme answer where I have been for the last week or so.....My House Is On The Market! So I've been a little preoccupied :/ That and some epic work projects because it's entering the busy cycle. But I promise I'm not dead!

As always, here's the old game files for before we update, which will be soon: 1.1 version (Windows and Linux). Here's how to find the files that need to be backed up:

  • In Linux: ~/.minecraft
  • In Windows XP: C:/Documents and Settings/[USERNAME]/Application Data/.minecraft
  • In Windows 7: C:/Users/[USERNAME]/AppData/Roaming/.minecraft
  • In OSX: Mac Version of 1.1 /Users/[USERNAME]/Library/Application Support/minecraft

As always, here's the Official Feature List and the often-more-useful Wiki feature and bug list. Also, for everyone asking when Bukkit will be updated, here's their status: Bukkit Dev Status.

Ok so heres a proposition…

so ive been thinking lately about how things are on the server and today whilst talking with wilson i had an idea, so here it is:

-scrap quest world

-scrap skyworld

-scrap update world

- keep nether, end (obviously lol)

-create new main world (with current main world being phased out over say a 3 month period)

-create new creative world (flatlands world type with creative, only open to 'trusted' member of say 4 months +)

-eventually scrap current main world

now this would mean only 3 worlds would remain, noob, new main and creative (excluding nether and end)

which is a lot less than the current 5. i thought that scrapping these worlds made sense as i have been tracking which worlds players are using and for over 90% of the time only main world was being used. This means by reducing or world sizes it would mean a cheaper server to run (unless we get a ton of new people) CORRECTION: the price wouldnt be affected by these changes, thanks cnc for letting me know.

tell me what you think in the comments below, i have a good idea in my head about the reactions to this proposition lol :D

UPDATE: ok this is good, i wrote this to start a debate like this and the feedback is mixed, i was testing the waters to see what people thought about change and how people would react. Dont worry there arent any plans to scrap main world and nor would i like to see it go as there are many, many great structures that would be lost if that were to happen. Thanks for writing on this post, its been interesting.